Game Animator (Spine)
The Game Animator will be responsible for creating high-quality, optimized 2D animations and special fx for slot games, bonus rounds, in-game events, and other interactive features. This role will work closely with artists, UI/UX designers, and developers to ensure animations enhance gameplay and align with Ruby Seven’s unique visual style.
Key Responsibilities:
*Design and animate reels, symbols, characters, and bonus features for slot and social casino games.
*Rig characters, props, and UI elements for efficient and reusable animation workflows.
*Collaborate with concept artists and game designers to create visually compelling transitions, win celebrations, and special effects.
*Implement animations into the game engine, ensuring proper timing, polish, and performance optimization for mobile and web platforms.
*Work with developers to troubleshoot and refine in-game animations.
*Maintain consistency of style, pacing, and quality across multiple game titles.
*Iterate quickly based on internal feedback and player testing results.
Required Qualifications:
*Proven professional experience in 2D animation for games, preferably slots, casino, or casual mobile titles.
*Strong portfolio demonstrating SPINE animation and rigging skills.
*Solid understanding of animation principles (timing, easing, anticipation, follow-through, etc.).
*Ability to work efficiently in a fast-paced, deadline-driven environment.
*Excellent communication and teamwork skills.
Preferred Qualifications:
*Experience with social casino mechanics and visual design trends.
*Knowledge of VFX creation for casino games (particle effects, glow, sparkles, coin bursts, etc.).
*Familiarity with asset optimization for mobile performance.
*Basic scripting knowledge for animation triggers and sequences.
How to Apply:
*Online portfolio is mandatory for screening. Candidates may upload portfolio in a blog/free website and include the link in the CV.
*Send the CV to careersindia@rubyseven.com.